8/18/2023 0 Comments F95 bimbo high![]() ![]() Updated the character viewer icons to much better resolution Rebalenced some choices in terms of stats. Fixed a bunch of references that were being missed that updated Affection and Love Fixed a bug where you would end a quest line (Like the magic shop or Esmerelda's) and it would still show up on other days. Fixed an issue with buying things from the magic shop not actually setting them It seems to have to do with how their image was saved so it may not work on save files but should work on fresh playthroughs. Hopefully fixed an issue with the Jock images not showing up. Fixed some areas where you could accidently gain bonus stats Smith questline that should prevent other issues with it like getting trapped with no links. Fixed some instances where you could get blackmailed by Mr. Content up to the end of school on Day 4 Fixed part of Character veiwer and the self viewer. Currently just fleshed out naviagtion, content will be added next release. Content up to the end of school on Day 5 Fixed some broken images and resolutions. I changed the date for that halfway through development but never changed the text. Updated the few places where it said the Party was on Saturday. Did some backend fixes with the inventory system to hopefully do a overhaul soon. Finished Content for the Party, there are plenty of random scenes and side quests to do so be sure to explore. Fixed some dead ends with the Smith Questline. Fix a few bugs where you could get stuck in spots if you did the Nathan lunch quest after Day 3. You now properly get the mercury when you go with Cole to the Sex Shop. Fixed a few errors in the party where you could get stuck in a loop. Going to cheer practive now increases your Athletics for your first time. Fixed a few places where you couldn't gather ingreidients even though you should have. Where(i => i.Attributes.Where(a => a.Value = "_xfToken").- Content for all Side Characters for their fourth visits. The token value is found on the website prior to the post by scrapping the following value where HTML represents the login page: I'm attaching a bit more context to this message in the hope that someone can help spot my error.īased on the code in MillenniumEarl's repo, I'm posting the following string to (obviously I'm replacing the un/pw with my credentials). I'm getting a 400, not a 401 (that happens when you are working on too many projects at once). Does anyone know of a good way to access game-related data programmatically (and API perhaps)? PS: While I have already developed a method to retrieve data from this site for games in real-time, the code is somewhat fragile at the moment. Please keep in mind that this is very much a back-burner/after-hours/as I feel like it kind of project and any deliverable will probably be some time off. I would be very interested to hear your thoughts/ideas on what I have and what you would like. It will allow for private game rankings and notes, personal tag management (tags will be loaded from F95 initially, but can be modified as the user sees fit), and a locally installed service for Windows (initially) that will allow for launching games and tracking statistics on time played, managing library folders, and archiving/deleting old versions/unplayed games. My plans at the moment include a web-based manager that can retrieve games from the site on demand. I'm posting this thread in hopes that this community will provide me with some of the features they would like to see in a management application. This project will be a chance for me to explore new techniques that are off-limits to me in my professional work. To date, all of my development has been in an enterprise environment where my ability to innovate is somewhat stifled. In my professional life, I am a semi-developer (meaning that I develop, but it isn't my primary job role). I realize that a similar project already exists and has been in development for some time now, and my aim is not to usurp that work but to use this project to build my development skills. ![]() I am in the early phases of developing a web-based game manager applications to manage local game libraries. ![]()
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